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World of a Gamma is a miniaturized, concentrated, PbtA take on Gamma World.

You remember Gamma World, right? The (yes, problematic) post-apocalyptic game from TSR first published in 1978. Seven editions later, it remains an appendage of D&D, despite the rich possibilities of its setting.

As a kid, I was taken in by the mutant animals and plants, the psychic powers, the fabulous creatures, the mysterious tech, and the eerie resemblance to our modern world. Even as a pre-teen I could see that its tone was different from D&D — a more tongue-in-cheek group of adventurers — that didn’t take itself too seriously.

I hope you enjoy it!

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In World of Gamma, an apocalypse created a genetic mixing bowl of life on Earth. The new inhabitants are mutated animals or plants, some with humanoid characteristics. Players play these part-animal/part-human people, building new societies, discovering long-lost tech, and exploring the World of Gamma.

Themes: Post-Abundance; Diversity; Exploration; Forces of Nature; Life Goes On

World Elements: Slightly recognizable landmarks; Mangled place names; Nature overgrown; Ornery robots; Mysterious technology; Deadly beasts

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World of Gamma was created for the one-page RPG jam in August 2020.


StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
Authorcosmicbeagle
GenreRole Playing
Tagsgamma-world, One-page, PbtA, Post-apocalyptic

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Click download now to get access to the following files:

danbrown.world-of-gamma.v1.2.pdf 613 kB

Development log

Comments

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(+1)

This looks great! However, some of the boxes seem to have partial white text, which renders some of the content difficult, if not impossible, to read (for example, the actual list of creatures in the 'Creatures' box).